The next Tomb Raider will focus on Unreal Engine 5
It may be that the information has escaped you, then as long as the reminder: yes, the next shutter of Tomb Raider will focus on the Unreal Engine 5 engine, as confirmed by the Crystal Dynamics studio during a short Integrated segment yesterday to the presentation of EPIC. In the absence of a title or date of release, the new adventures of Lara Croft announced on the occasion of the 25th anniversary will already have a technological base at the forefront.
Dallas Dickinson Crystal Dynamics has split from a camera message to share the excitement of the studio "AU's subject of the future Unreal engine", "qui will pass a course in terms of narration and experience. Play ", Dixit. "_It is why we are proud to announce that the development of the next Tomb Raider game has just started on Unreal Engine 5", which gives at least one first temporal benchmark on the progress of the project.
"Our aim is to push the limits on visual loyalty to propose this quality kinematic action-adventure game than the fans of the dedicated franchise._" and probably expect too, since the last major title of The Saga, Shadow of the Tomb Raider, is already referring to 2018.
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